It's been 20 years since Sword Art Online first appeared as a self-published web novel. In that time, the franchise has grown into a household name, spawning multiple light novel publications, an anime series, feature-length films and even a spin-off series, Sword Art Online Alternative: Gun Gale Online. More remarkable yet, SAO's fame is incredibly well earned.
Widely regarded as the series responsible for bringing isekai into mainstream popularity, it seamlessly blends fantasy and cyberpunk conventions and conveys them through the lens of an MMORPG, creating a gripping narrative that appeals to anime, manga and video game enthusiasts alike. And like any well-built story, SAO has a specific, immutable set of rules. One such rule is the critical, driving force of the franchise: dying in the virtual world of Sword Art Online equates to dying in the real world. However, the strictness of that rule doesn't necessarily extend to bodily damage.
In Episode 10 of Season 1, "Crimson Killing Intent," Kirito, the series' protagonist, became a prospective member of the Knights of the Blood Oath, a high-ranking guild. While on a guild-mandated training exercise, he and a senior member named Godfree are paralyzed and attacked by a supposed teammate named Kuradeel. After killing Godfree, however, Kuradeel revealed his true allegiance as a member of Laughing Coffin, a villainous guild that derives amusement from attacking and killing weaker players.
During the battle, Asuna, Kirito's love interest, appeared on the scene to lend assistance. While defending her, Kirito intercepted one of Kuradeel's attacks, losing his left hand altogether before finally offing the vilain with his special attack, Embracer. Before officially dying, Kuradeel callled Kirito a murderer -- a heavy accusation coming from an unashamed killer.
The battle with Kuradeel is meaningful on multiple levels. First, it's a formative moment that solidifies the romantic relationship between Kirito and Asuna. Second, it's one of the infrequent occasions Kirito has taken the life of another player in SAO. And third, it's one of the even rarer moments that any player, let alone a core character, loses a limb. Yet later in the same episode, Kirito's left hand is very much present when he's having dinner with Asuna.
While this may appear to be an enormous inconsistency, there's a simple explanation for Kirito's recovery. In Sword Art Online, limbs lost in battle fall into the category of a temporary status effect (or "debuff"). Similar to when a character is poisoned in a video game like The Witcher, the effect only lasts for a limited amount of time. Though it's only mentioned in the light novel adaptation, lost body part status effects last for only three minutes. Thus, it makes sense for Kirito to have both hands in the next scene after his battle with Kuradeel.
While that may feel like plot armor rushing in to save the day, it's actually a clever, consistent use of MMORPG conventions. In most contemporary video (and even tabletop) games, characters afflicted by certain maladies will eventually heal, even without the aid of specialized items or processes. Even though the stakes in Sword Art Online are life and death, the peripheral rules of the game remain in place, adding a layer of depth and authenticity to the series' setting and structure.
About The Author